National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
Forms and methods of motivation in construction company work
Vojenčáková, Paulína ; Matúš, Martin (referee) ; Linkeschová, Dana (advisor)
The aim of the bachelor thesis is to define individual terms in the theoretical part. The work deals with a questionnaire, consisting of interesting questions of various forms. In the practical part, the working hypotheses are established and then a questionnaire survey is carried out, as to how satisfied workers are, how they come from their energy, what sense they see in their work. Further, the results are analyzed and the results are compared and recommended for practical use in the construction field.
Forms and methods of motivation in construction company work
Vojenčáková, Paulína ; Matúš, Martin (referee) ; Linkeschová, Dana (advisor)
The aim of the bachelor thesis is to define individual terms in the theoretical part. The work deals with a questionnaire, consisting of interesting questions of various forms. In the practical part, the working hypotheses are established and then a questionnaire survey is carried out, as to how satisfied workers are, how they come from their energy, what sense they see in their work. Further, the results are analyzed and the results are compared and recommended for practical use in the construction field.
Draft of computer strategic game for simulation of employee motivation
Pagáčová, Anna ; Mildeová, Stanislava (advisor) ; Malinová, Ludmila (referee)
The bachelor thesis deals with the design of the computer strategic game for simulation of employee motivation. The main objective of this work is to create a draft of strategic game that will encourage systemic thinking of managers and students preparing for a career in management. In the first part the theoretical background of this issue is discussed, especially the concept of systemic thinking and motivational theories, which is central to the game design. The second part of the thesis goes into the analysis of game itself and the problem of employee motivation. The last third part consists of the actual game design, which is designed without technical implementation. It provides a logic game with a basic graphic design.

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